17th April 2021 01:58 PM | |
Arvind Kumar | Sathyabama Institute of Science and Technology B.Tech IT SCSA1503 Computer Graphics and Multimedia applications Syllabus Sathyabama Institute of Science and Technology B.Tech IT SCSA1503 Computer Graphics and Multimedia applications Syllabus SATHYABAMA INSTITUTE OF SCIENCE AND TECHNOLOGY SCHOOL OF COMPUTING SCSA1503 COMPUTER GRAPHICS AND MULTIMEDIA APPLICATIONS L T P Credits Total Marks 3 0 0 3 100 UNIT 1 BASICS OF COMPUTER GRAPHICS 9 Hrs. Output primitives- Survey of Computer Graphics-Overview of Graphics System- Line drawing Algorithm (DDA Line Drawing Algorithm, Bresenhams Line Drawing Algorithm)-Circle drawing Algorithm- Curve Drawing Algorithm- Attributes of output Primitives- Antialiasing. UNIT 2 2D TRANSFORMATION AND VIEWING 9 Hrs. 2D Transformation and other transformation – 2D and 3D Viewing- Line Clipping (Cohen Sutherland)– Polygon Clipping (Sutherland Hodgeman) – Logical Classification Input Function. UNIT 3 3D CONCEPTS AND CURVES 9 Hrs. 3D Object: Representation Method- B-Rep- Sweep Representation- 3D Transformation – curve generation – Splines – Beziers – Blending of curves other interpolation techniques- Display Durves and Surface – Shape Description Requirements – Parametric function – 3D Concept Introduction – Fractals and Self Similarity – Successive refinement of Curves – Koch Curves and Paeno Curves. UNIT 4 METHODS AND MODELS 9 Hrs. Visual Surface detection methods – Illumination models – Halftone Patterns – Dithering Techniques – Polygon Rendering Methods – Ray Tracing Methods – Color methods – Color Applications. UNIT 5 MULTIMEDIA BASIS AND TOOLS 9 Hrs. Multimedia Basics and Tools – Introduction to Multimedia – Compression and Decompression – Data and File Format Standards – Digital voice and audio video image animation- Introduction to photoshop- workshop tools- Navigating window – Importing and Exporting Images – Operations on Images – resize, Crop, rotate. Introduction to Flash – Elements of Flash Documents – Flash Environment- Drawing Tools – Flash Animation Importing and Exporting – Adding Sounds – Publishing Flash Movies. Max. 45 Hrs. COURSE OUTCOMES On completion of the course, student will be able to CO1 - Identify the various line & circle drawing algorithm. CO2 - Study the various transformations in 2D and 3D objects. CO3 - Understand the concepts of curves and surface. CO4 - Apply transformation and clipping algorithm in 2D and 3D objects. CO5 - Design Illumination and color models. CO6 - Implement 2D and 3D Transformation concepts in Real world Applications. TEXT /REFERENCE BOOKS 1. Donald Hearn and M. Pauline Baker, Computer Graphics C Version, Second Edition, Prentice Hall, 2006. 2. Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto “Introduction to Computer Graphics: A Practical Learning Approach” Taylor and Frainces Group. 2015. 3. TayVaughan,”Multimedia”, 5th Edition, Tata McGraw Hill, 2001. 4. Ze-Nian Li, Mark S. Drew, ”Fundamentals of Multimedia”, Prentice Hall of India, 2004. 5. D. P. Mukherjee , “Fundamentals Of Computer Graphics And Multimedia ” Prentice Hall of India Private Limited, 2006. 6. D. McClelland, L.U. Fuller, ”Photoshop CS2 Bible”, Wiley Publishing, 2005. END SEMESTER EXAMINATION QUESTION PAPER PATTERN Max. Marks: 100 Exam Duration: 3 Hrs. PART A: 10 Questions carrying 2 marks each – No choice 20 Marks PART B: 2 Questions from each unit of internal choice, each carrying 16 marks 80 Marks |